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Mapping it all out

  • q86624
  • Nov 10, 2022
  • 1 min read

What have we been up to this fall?


For Restarter, we have begun designing the levels for Terminus Station, the first level of Restarter. Phase one is rough sketches of the various hangars, docks, and Titan Security Automatons printers which are located on each level of Terminus. Once we get the rough ideas onto paper, we make a more precise digital version. Then it goes into phase two of production when our head of animation fleshes out the interior views, hangar doors, elevators, and objects. This will set the stage for the first main battle between our heroes and Titan Security Forces.


Next month we will begin the level maps for the second stage of Restarter, the mysterious Euribos system. This strange cavernous planet has a network of underground caves and tunnels where humans and animals alike hide from the extreme radiation. This harsh environment has led to some interesting evolutionary adaptations for all the living creatures of Euribos.


Additionally, our second video game, The Adjuster, also got some love from the team. We produced background story arcs that play a vital role in the gameplay and storyline. Our artistic team developed character concept drawings and exterior and interior designs for the mysteriously abandoned ship that the players will explore.

 
 
 

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